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US3874671A Expired / Lapsed US ⏱️ 0.0 years remaining

Game board apparatus

Assignee: Individual
•
Filing: 1973-08-02
•
Granted: 1975-04-01
•
Expires: 1993-08-02
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Abstract

Abstract A parlor game having the ''''age of piracy'''' as its theme includes a board marked in a matrix of spaces representing locations at sea extending between land masses on opposite sides of the board, each land mass having several ports where ''''cargo'''' is to be bought and sold. Players are represented by corresponding ships to be moved about the board, and each player attempts to purchase cargo of a desired valuation when his ship is in port and then move his ship to a port on the other side of the board where he may receive a profit proportional to the value of the shipment successfully reaching port. Ships transporting cargo may land on certain spaces of the board which result in aiding them in reaching port. Ships transporting cargo also risk encountering hazards which can either interrupt their course of travel or cause them to lose their cargo enroute to port. Such hazards include the possiblity of interception by competing players acting as non-cargo-carrying ''''pirates,'''' or interception by cargo-carrying ships of competing players or ''''privateers'''' bearing armament which is purchased for the purpose of doing battle with competing cargo-carrying ships, so the battle winner will gain the loser''s cargo. Players also can purchase treasure maps which may lead the player to buried treasure and provide a substantial increase in his assets and thereby enhance his ability to purchase more cargo and/or armament.

Inventors

  • 👤 Rex Duane Smith

Bibliographic Details

Application Number —
Jurisdiction US
Data Source google_patents
Last Synchronized 2026-10-28 23:07
CPC Classifications
A; A63; A63F; A63F3/00; A63F3/00003; A63F3/00075

Claims Analysis

Total Claims: 21
Claim 1
Independent Claim 256 words
Game board apparatus comprising: a. a board having indicia thereon providing a course of travel extending from one or more starting points to one or more points of destination so that players can move player position markers about the board from a starting point to a point of destination; b. means representing the equivalent of money to be in the possession of each player; c. a plurality of articles symbolic of cargo having a predetermined value to be purchased with the money in the possession of the players; d. means for providing indications of a plurality of numerically different percentage markups in the value of the cargo and for associating a given percentage markup with each player who successfully moves his position marker to a point of destination with cargo in his possession but for preventing the amount of each percentage markup from being known to each player in advance of his reaching the point of destination; and e. a plurality of articles symbolic of armament having a predetermined value to be purchased with the money in the possession of the players for the purpose of enhancing each player''s ability to defend his cargo from loss enroute to a point of destination in proportion to the value of the armament in his possession, whereby each player must make a business decision as to the amount of money to invest in the possibility of making a percentage markup on his cargo as compared with the amount of money to spend to defend his investment against potential loss.
Claim 2
Dependent Claim 256 words
Game board apparatus comprising: a. a board having indicia thereon providing a course of travel extending from one or more starting points to one or more points of destination so that players can move player position markers about the board from a starting point to a point of destination; b. means representing the equivalent of money to be in the possession of each player; c. a plurality of articles symbolic of cargo having a predetermined value to be purchased with the money in the possession of the players; d. means for providing indications of a plurality of numerically different percentage markups in the value of the cargo and for associating a given percentage markup with each player who successfully moves his position marker to a point of destination with cargo in his possession but for preventing the amount of each percentage markup from being known to each player in advance of his reaching the point of destination; and e. a plurality of articles symbolic of armament having a predetermined value to be purchased with the money in the possession of the players for the purpose of enhancing each player''s ability to defend his cargo from loss enroute to a point of destination in proportion to the value of the armament in his possession, whereby each player must make a business decision as to the amount of money to invest in the possibility of making a percentage markup on his cargo as compared with the amount of money to spend to defend his investment against potential loss.
Claim 3
Dependent Claim 36 words
Apparatus according to claim 1 in which the means for providing indications of percentage markups comprise means of chance for determining one of a plurality of possible percentage markups in the value of each player''s cargo.
Claim 4
Dependent Claim 46 words
Apparatus according to claim 2 in which the means of chance includes a set of cards one of which is to be drawn by each player reaching a point of destination to provide the player with the particular percentage markup in the value of his cargo.
Claim 5
Dependent Claim 50 words
Apparatus according to claim 1 including means for providing indications of a plurality of numerically different percentage losses in the value of the cargo and for associating a given percentage loss with each player who successfully moves his position marker to a point of destination with cargo in his possession.
Claim 6
Dependent Claim 37 words
Apparatus according to claim 1 in which the articles representing cargo include indiCations of value independent of any specific location on the game board so that only the player''s purchasing power limits his ability to purchase cargo.
Claim 7
Dependent Claim 38 words
Apparatus according to claim 5 in which the articles symbolic of armament include indications of value independent of any specific location on the game board so that only the player''s purchasing power limits his ability to purchase armament.
Claim 8
Dependent Claim 51 words
Apparatus according to claim 1 in which the board includes indications symbolic of land masses on opposite sides of the board, and indications symbolic of one or more ports on each land mass; and further including means for associating the indications of percentage markups with the ports indicated on the board.
Claim 9
Dependent Claim 85 words
Apparatus according to claim 1 including an article symbolic of buried treasure and having an indication of value providing a substantial potential increase in the assets of a player who obtains the treasure, an article symbolic of a treasure map having information thereon for potentially allowing the player to obtain the treasure, and means on the board for providing indications to be used in conjunction with the information on the treasure map for allowing the player possessing the treasure map to obtain the buried treasure.
Claim 10
Dependent Claim 31 words
Apparatus according to claim 8 including means for providing indications of a specific location on the board where a player is required to move before the treasure map can be obtained.
Claim 11
Dependent Claim 359 words
Game board apparatus comprising: a. a board having indications thereon representing land masses on opposite sides of the board, one or more ports on each land mass, and marked spaces between the land masses for providing a course of travel extending from a starting point at a port on one land mass to a point of destination at a port on the other land mass; b. a plurality of differently identified position markers symbolic of ships at sea to be moved by the players from a starting point to a point of destination; c. means representing the equivalent of money to be in the possession of each player; d. a plurality of articles symbolic of cargo having a predetermined value to be purchased with the money in the possession of the players; e. means of chance for providing indications of one of a plurality of numerically different percentage markups in the value of the cargo and for associating a given percentage markup with each player whose ship successfully moves to a point of destination with cargo in its possession but for preventing the amount of each percentage markup from being known to each player in advance of when his ship reaches the point of destination; f. a plurality of articles symbolic of armament having a predetermined value to be purchased with the money in the possession of the players for the purpose of enhancing each player''s ability to defend his cargo from loss enroute to a point of destination in proportion to the value of the armament in his possession; g. means for providing indications in certain spaces of the board symbolic of a net financial gain to a player whose ship lands on the space; and h. means for providing indications in certain spaces on the board symbolic of a net financial loss to a player whose ship lands on the space, whereby each player must make a business decision as to the amount of money to invest in the possibility of making a percentage markup in the value of his cargo as compared with the amount of money to spend to defend his investment against potential loss.
Claim 12
Dependent Claim 359 words
Game board apparatus comprising: a. a board having indications thereon representing land masses on opposite sides of the board, one or more ports on each land mass, and marked spaces between the land masses for providing a course of travel extending from a starting point at a port on one land mass to a point of destination at a port on the other land mass; b. a plurality of differently identified position markers symbolic of ships at sea to be moved by the players from a starting point to a point of destination; c. means representing the equivalent of money to be in the possession of each player; d. a plurality of articles symbolic of cargo having a predetermined value to be purchased with the money in the possession of the players; e. means of chance for providing indications of one of a plurality of numerically different percentage markups in the value of the cargo and for associating a given percentage markup with each player whose ship successfully moves to a point of destination with cargo in its possession but for preventing the amount of each percentage markup from being known to each player in advance of when his ship reaches the point of destination; f. a plurality of articles symbolic of armament having a predetermined value to be purchased with the money in the possession of the players for the purpose of enhancing each player''s ability to defend his cargo from loss enroute to a point of destination in proportion to the value of the armament in his possession; g. means for providing indications in certain spaces of the board symbolic of a net financial gain to a player whose ship lands on the space; and h. means for providing indications in certain spaces on the board symbolic of a net financial loss to a player whose ship lands on the space, whereby each player must make a business decision as to the amount of money to invest in the possibility of making a percentage markup in the value of his cargo as compared with the amount of money to spend to defend his investment against potential loss.
Claim 13
Dependent Claim 46 words
Apparatus according to claim 10 in which the means of chance includes a set of cards one of which is to be drawn by each player reaching a point of destination to provide the player with the particular percentage markup in the value of his cargo.
Claim 14
Dependent Claim 50 words
Apparatus according to claim 10 including means for providing indications of a plurality of numerically different percentage losses in the value of the cargo and for associating a given percentage loss with each player who successfully moveS his position marker to a point of destination with cargo in his possession.
Claim 15
Dependent Claim 37 words
Apparatus according to claim 10 in which the articles representing cargo include indications of value independent of any specific location on the game board so that only the player''s purchasing power limits his ability to purchase cargo.
Claim 16
Dependent Claim 38 words
Apparatus according to claim 13 in which the articles symbolic of armament include indications of value independent of any specific location on the game board so that only the player''s purchasing power limits his ability to purchase armament.
Claim 17
Dependent Claim 84 words
Apparatus according to claim 10 including an article symbolic of buried treasure and having an indication of value providing a substantial potential increase in the assets of a player obtaining the treasure, an article symbolic of a treasure map having information thereon for potentially allowing the player to obtain the treasure, and means on the board for providing indications to be used in conjunction with the information on the treasure map for allowing the player possessing the treasure map to obtain the buried treasure.
Claim 18
Dependent Claim 31 words
Apparatus according to claim 15 including means for providing indications of a specific location on the board where a player is required to move before the treasure map can be obtained.
Claim 19
Dependent Claim 60 words
Apparatus according to claim 10 in which the game board is marked with a matrix of areas so that, in a given move, a player has a choice of moving his ship in any one of several directions to thereby provide a relatively large number of possible encounters between the ships of competing players as they move about the matrix.
Claim 20
Dependent Claim 66 words
Apparatus according to claim 10 in which the board includes an indication of a geographical boundary line between the two land masses so each player''s ship must travel from a port on one land mass, across the boundary line, to a port on the opposite side of the board before the player can obtain a percentage markup in the value of the cargo in his possession.
Claim 21
Dependent Claim 28 words
Apparatus according to claim 10 including means for designating certain players as the equivalent of pirates to distinguish them from the ships of players who are transporting cargo.

References Cited (Backward Citations)

US952997A Cited
US972382A Cited
US1023375A Cited
US1329812A Cited
US2273292A Cited
US3037773A Cited
US3223420A Cited

USPTO Annuity & Maintenance Windows

Annuity Stage Window Opens Payment Deadline Surcharge Period Until Estimated Fee Status
3.5 Years (Year 4) 1978-03-31 1978-09-30 1979-04-01 $2000.00 Window Closed / Lapsed
7.5 Years (Year 8) 1982-03-31 1982-09-30 1983-04-01 $3760.00 Window Closed / Lapsed
11.5 Years (Year 12) 1986-03-31 1986-09-30 1987-04-01 $7700.00 Window Closed / Lapsed

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