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US5234346A Expired / Lapsed US ⏱️ 0.0 years remaining

Educational and training simulator system and method

Assignee: Individual
•
Filing: 1991-02-01
•
Granted: 1993-08-10
•
Expires: 2011-02-01
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Abstract

Abstract An educational and training simulator system for use in classrooms, having two or more sets of visual projectors, each angularly shifted so that it is polarized and a three dimensional image may be viewed that appears to float forward of the screen plane A playback device delivers a pre-recorded clock and cue signal to control the sequence of visual projectors, and simultaneously controls audio output and other special effects output that are desired.

Inventors

  • 👤 James W. Rice

Bibliographic Details

Application Number —
Jurisdiction US
Data Source google_patents
Last Synchronized 2026-11-02 12:28
CPC Classifications
G; G09; G09B; G09B5/00; G09B5/08; G09B5/10; G09B9/00; G09B9/02; G09B9/08; G09B9/30; G09B9/32; G09B9/326

Claims Analysis

Total Claims: 14
Claim 1
Independent Claim 180 words
An educational and training simulator system comprising: (a) a playback means for simultaneously playing a first clock and cue signal and a second audio signal; (b) a plurality of a first visual projection means for projecting visual images on a first axis angularly shifted from the vertical axis; (c) a plurality of second visual projection means for projecting visual images on a second axial angularly shifted from the vertical axis; (d) first control means adapted to selectively activate each of the first visual projection means in a desired sequence in response to the first clock and cue signal received from the playback means; (e) second control means adapted to selectively activate each of the second visual projection means in a desired sequence in response to the first clock and cue signal received from the playback means; wherein the first and second visual projection means cooperate to project a stereoscopic image that appears to float in from of a screen; and (f) audio output means for providing audio output in response to the second audio signal received from the playback means.
Claim 2
Dependent Claim 180 words
An educational and training simulator system comprising: (a) a playback means for simultaneously playing a first clock and cue signal and a second audio signal; (b) a plurality of a first visual projection means for projecting visual images on a first axis angularly shifted from the vertical axis; (c) a plurality of second visual projection means for projecting visual images on a second axial angularly shifted from the vertical axis; (d) first control means adapted to selectively activate each of the first visual projection means in a desired sequence in response to the first clock and cue signal received from the playback means; (e) second control means adapted to selectively activate each of the second visual projection means in a desired sequence in response to the first clock and cue signal received from the playback means; wherein the first and second visual projection means cooperate to project a stereoscopic image that appears to float in from of a screen; and (f) audio output means for providing audio output in response to the second audio signal received from the playback means.
Claim 3
Dependent Claim 49 words
The educational and training simulator system of claim 1 wherein the visual images projected from the plurality of first and second visual projection means are polarized by shifting the first axis minus 22.5 degrees from the vertical axis and the second axis plus 22.5 degrees from the vertical axis.
Claim 4
Dependent Claim 35 words
The educational and training simulator system of claim 1 further comprising at least one special effects generator for generating special effects output responsive to the first clock and cue signal received from the playback means.
Claim 5
Dependent Claim 18 words
The educational and training simulator system of claim 3 wherein the special effects generator is a smoke generator.
Claim 6
Dependent Claim 18 words
The educational and training simulator system of claim 3 wherein the special effects generator is an odor generator.
Claim 7
Dependent Claim 37 words
The educational and training simulator system of claim 1 wherein the first clock and cue signal comprises a clock signal having a series of timing pulses and a cue signal for signalling the change of video images.
Claim 8
Dependent Claim 36 words
The educational and training simulator system of claim 1 wherein the audio output means comprises an audio amplifier which amplifies the second audio signal and outputs the second audio signal to a plurality of audio speakers.
Claim 9
Dependent Claim 27 words
The educational and training simulator system of claim 7 wherein the second audio signal comprises a plurality of audio signals, each delivered to a separate audio speaker.
Claim 10
Dependent Claim 27 words
The educational and training simulator system of claim 1 further comprising detecting means for detecting motion and activating the playback means when desired motion conditions are satisfied.
Claim 11
Dependent Claim 27 words
The educational and training simulator system of claim 1 further comprising detecting means for detecting temperature and activating the playback means when desired temperature conditions are satisfied.
Claim 12
Dependent Claim 29 words
The educational and training simulator system of claim 1 further comprising a portable module having an adjustable support for each of the first and the second visual projection means.
Claim 13
Independent Claim 134 words
A method for training and educating a group of persons using an educational and training simulator system having a pair of controllers, at least one special effects device, at least two visual projectors, a screen and at least one audio output device, wherein said method comprising: (a) delivering a pre-recorded first signal to a pair of controllers and to at least one special effects device, each of said controllers connected to at least one visual projector; (b) delivering a pre-recorded second signal to at least one audio output device; (c) projecting a pair of polarized visual images in response to the controllers to provide three dimensional images that appears to float in front of a screen to a group of persons; and (d) producing at least one special effect to said group of persons.
Claim 14
Independent Claim 134 words
A method for training and educating a group of persons using an educational and training simulator system having a pair of controllers, at least one special effects device, at least two visual projectors, a screen and at least one audio output device, wherein said method comprising: (a) delivering a pre-recorded first signal to a pair of controllers and to at least one special effects device, each of said controllers connected to at least one visual projector; (b) delivering a pre-recorded second signal to at least one audio output device; (c) projecting a pair of polarized visual images in response to the controllers to provide three dimensional images that appears to float in front of a screen to a group of persons; and (d) producing at least one special effect to said group of persons.

References Cited (Backward Citations)

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US3557470A Cited
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USPTO Annuity & Maintenance Windows

Annuity Stage Window Opens Payment Deadline Surcharge Period Until Estimated Fee Status
3.5 Years (Year 4) 1996-08-09 1997-02-08 1997-08-10 $2000.00 Window Closed / Lapsed
7.5 Years (Year 8) 2000-08-09 2001-02-08 2001-08-10 $3760.00 Window Closed / Lapsed
11.5 Years (Year 12) 2004-08-09 2005-02-08 2005-08-10 $7700.00 Window Closed / Lapsed

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